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Hindustanis

Kite Dive anti-archer infantry + Camel + gunpowder.

Spawn unit Starting age Kills to Castle Kills to Imp Razes to vill Cap Interval
Ghulam likely (Castle UU) or Imperial Camel Rider Feudal 300 650 2 60 8 s

⚡ Quick reference

  • Baseline: villagers cheaper by age, Camels +20% atk speed, gunpowder +1/+1 armor. UU Ghulam (pass-through melee). UTs Grand Trunk Road, Shatagni.
  • Requiem v294: starting age Feudal; kills-to-Castle 300; razes-to-vill 2.
  • CBA role: anti-archer infantry + Camel + gunpowder.
  • Post-vill: Imperial Camel + Ghulam + HC/BBC.
  • Weak vs: infantry-heavy comps.

📜 Deep playbook

🏛️ Standard DE profile

  • Civ bonuses:
  • Villagers cost -10% / -15% / -20% / -25% in Dark / Feudal / Castle / Imperial Age.
  • Camels and Light Cavalry +1 attack per Age vs Buildings (Feudal +1, Castle +2, Imperial +3).
  • Gunpowder units +25% HP.
  • Cavalry Archers +1 pierce armor per Age (Feudal +1, Castle +2, Imperial +3).
  • Team bonus: Camel units +6 vs Standard Buildings.
  • Unique units: Ghulam (Castle UU, infantry that dashes forward with attack). Imperial Camel Rider (Imp UT unlock). Camel Archer wait — Camel Archer is a Berbers UU. Hindustanis has Ghulam and Imperial Camel.
  • Unique techs:
  • Castle Age: Grand Trunk Road — Trade units +50% food/gold-trickle wait — actually Grand Trunk Road: Camels move 20% faster (verify against current DE).
  • Imperial Age: Shatagni — Hand Cannoneers +1 range.
  • Notable missing techs: no Knight line, no Halberdier wait — they have Halb. Missing: Champion (stops at Long Swordsman), Arbalester (has Crossbow only? verify), Bracer? verify. Best-known gap: no Champion, no Paladin.
  • Walls: Palisade, Stone, Fortified.

🏰 CBA REQUIEM v294 profile

(v294 numbers: Fandom wiki, retrieved 2026-08-21)

  • Starting age: Feudal (Requiem v294 start table).
  • Spawn unit: Ghulam likely (Castle UU) or Imperial Camel Rider — not listed in the v294 wiki table — ask in the Requiem Discord which is the CBA signature in v294. Some versions co-spawn Hand Cannoneer given the Shatagni + HP bonus.
  • Spawn interval / cap: 8 s per Castle; cap 60.
  • Kills to Castle / Imperial: 300 (Castle) / 650 (Imperial).
  • Razes to first villagers: 2.
  • Free starting tech: none listed in the v294 wiki table — Shatagni is a huge candidate for the HC-flavor build.
  • Silver-UT unlock: not listed in the v294 wiki table — ask in the Requiem Discord; unlocks Elite Ghulam and Shatagni.
  • Available buildings: standard whitelist. HC + Imperial Camel are Hindustanis specialties.

CBA role & archetype

  • Primary role: Anti-cav / anti-swarm (via Imperial Camel) OR dash-dive (via Ghulam).
  • Secondary role: gunpowder late-game via Shatagni HC.

🌅 Opening play (minute 0–3)

  • Position on the cav flank if spawning Camel; on the melee flank if spawning Ghulam.
  • Set spawn short — both signature units want to fight, not walk.
  • Ghulam patrol: short dash-through to trigger the dash attack on contact.
  • Camel patrol: wide arc to surround enemy cav.
  • Take fights: enemy cav (Camel), enemy melee clumps (Ghulam).
  • Refuse fights: Camel mirror, mass Halb, mass Onager.

⚔️ Kill accumulation strategy

  • Safe kill farm: Franks, Persians, Huns (Camel farms all three); Aztecs, Vikings (Ghulam eats them).
  • Avoid feeding: Byzantines Cataphract + Camel, Gurjaras, Ethiopian Arbs.
  • Anti-caging: Camel + HC in Imperial holds any base. Never overcommit spawns forward.

🏚️ Raze allocation

  • 1-raze priority high — Hindustanis villagers are the cheapest in the game (bonus), and Shatagni HC + Imperial Camel is a monster Imperial comp.

👷 Post-villager composition

  • Wall order: front wall, backwall, gate patch.
  • Standard build: 2 Barracks (Halb), 2 Ranges (HC + Skirm), 3 Stables (Imperial Camel), 2 Siege Workshops.
  • Imperial composition: Imperial Camel Rider + Hand Cannoneer (Shatagni'd) + Halb + Siege Ram. Add Ghulam if v294 spawns them.
  • Silver-UT priority: Shatagni first (HC +1 range is huge with the +25% HP bonus), Grand Trunk Road second (Camel speed).

⚖️ Strong against / Weak against

  • Strong vs: Franks, Persians, Huns, Berbers, Aztecs, Vikings, Mongols, Tatars, any cav-heavy civ.
  • Weak vs: Byzantines, Malians (Gbeto shreds HC), Ethiopian Arbs, Chinese CKN + Halb, Bohemians Hussite Wagon.

🤝 Team synergies

  • Best partners: Britons (Arb + Camel is universal anti-anything), Koreans (Onager + Camel), Turks (BBC + HC gunpowder synergy).
  • Conflict: overlap with other Camel civs (Gurjaras, Berbers).

🎮 Key micro rules

  1. Camel-focus enemy cav; HC-focus enemy melee.
  2. Shatagni first — always.
  3. Never fight into Halb clumps with Camel alone; bring HC to soften.
  4. Ghulam dash triggers on movement — patrol through, don't stop-and-fight.
  5. Villager bonus makes eco snowball — always overproduce villagers post first raze.

Common mistakes: skipping Shatagni; overbuilding Stables when HC is stronger late; trying to duel Byzantines Camel-vs-Camel.

🔒 Version-locked (Requiem v294)

  • Spawn unit (Ghulam vs. Imperial Camel vs. HC) is not listed in the v294 wiki table — ask in the Requiem Discord for v294 — this dramatically changes the archetype.