Magyars¶
Dive Siege mobile cavalry / anti-siege; needs the early vill from single raze.
| Spawn unit | Starting age | Kills to Castle | Kills to Imp | Razes to vill | Cap | Interval |
|---|---|---|---|---|---|---|
| Magyar Huszar (signature UU) | Post-Imperial | 75 | 550 | 1 | 100 | 8 s |
⚡ Quick reference¶
- Baseline: cheaper Scouts, free melee attack upgrades, allied mounted archers train faster. UU Magyar Huszar (anti-siege). UTs Corvinian Army, Recurve Bow.
- Requiem v294: starting age Castle; kills-to-Castle 75; razes-to-vill 1. No Fortified Walls in Requiem.
- CBA role: mobile cavalry / anti-siege; needs the early vill from single raze.
- Post-vill: Cavalry + CA + Huszar + siege.
- Weak vs: Halbs, camels.
📜 Deep playbook¶
🏛️ Standard DE profile
- Civ bonuses:
- Scout Cavalry line costs -15% (Feudal) / -10% (Castle+).
- Villagers can attack wolves in one hit; wolves do not damage them.
- Forging, Iron Casting, Blast Furnace free.
- Cavalry Archers cost -25% wood (Castle) / adjusted in Imperial per DE patch.
- Team bonus: Foot Archers +2 line of sight.
- Unique unit: Magyar Huszar (Castle UU, cheap raider cav — no gold cost in some patch iterations; check current DE which gives it -10% cost + bonus vs siege).
- Unique techs:
- Castle Age: Corvinian Army — Magyar Huszar cost no gold.
- Imperial Age: Recurve Bow — Cavalry Archers +1 range, +1 attack.
- Notable missing techs: no Camel, no Halberdier (Pikeman max), no Heavy Scorpion, no Siege Onager.
- Walls: all three tiers.
🏰 CBA REQUIEM v294 profile
(v294 numbers: Fandom wiki, retrieved 2026-08-21)
- Starting age: Post-Imperial.
- Spawn unit: Magyar Huszar (signature UU).
- Spawn interval / unit cap: 8 s per Castle; cap 100.
- Kills to Castle / Imperial: 75 (Castle) / 550 (Imperial).
- Razes to first villagers: 1.
- Free starting tech: none listed in the v294 wiki table (in v294, forging line likely baked in given DE bonus).
- Silver-UT unlock: not listed in the v294 wiki table — ask in the Requiem Discord (Recurve Bow likely — but Cavalry Archers aren't the spawn).
- Available buildings / disabled: post-villager access to Cavalry Archers is likely; Siege Onager NOT available (missing tech); BBC not listed in the v294 wiki table — ask in the Requiem Discord per v294 list.
CBA role & archetype
- Primary role: anti-siege raider. Magyar Huszar has bonus vs. siege — dive rams/mangonels.
- Secondary role: kill farm on generic melee — Huszar is cheap and disposable.
🌅 Opening play
- Minute 0–3: flank, look for enemy siege escort. Set spawn distance long so Huszars roll deep.
- Preferred fights: enemy siege support, thin infantry lines.
- Fights to refuse: Camel civs, Pike/Halb walls, monk civs.
- Micro: run past front-line, execute back-line siege, retreat around the flank.
⚔️ Kill accumulation strategy
- Safest farms: siege-heavy civs where Huszars get bonus damage; also light-infantry civs (Aztecs mid-stack).
- Avoid: Saracens, Berbers, Gurjaras (camels), Ethiopians (Halb).
- Anti-cage: Huszars are fast — never get pinned. If you're being caged, you positioned wrong.
🏚️ Raze allocation
- Priority: low. Magyar Huszar is cheap; the economy isn't the bottleneck. Feed razes elsewhere.
- Feed razes to: Persians, Turks, Mongols, Koreans.
👷 Post-villager composition
- Wall order: front wall with wide gates for cavalry sally.
- Standard build: 2 Stables (Paladin — Magyars have full cav), 1 Archery Range (Cavalry Archer + Recurve Bow), 1 Siege Workshop (Ram — no Siege Onager). UU production and Castle research run from your pre-placed Castles.
- Imperial composition: Elite Magyar Huszar + Paladin + Heavy Cavalry Archer + Ram.
- Silver-UT priority: Recurve Bow if Cav Archer is added; Corvinian Army if Huszar mass is the core.
⚖️ Strong against / Weak against
- Strong vs.: siege-heavy civs (Turks, Koreans, Ethiopians), light-infantry civs, generic archer stacks.
- Weak vs.: Camel civs, Halb-heavy civs, Mongols (Mangudai outkite), Persians (War Elephant).
🤝 Team synergies
- Best pairs: Koreans (Huszar screens Siege Onagers), Franks (Paladin + Huszar cavalry stack), Britons (Longbow back-line + Huszar dive).
- Conflicts: another dive cav civ (Huns, Lithuanians, Cumans) creates role redundancy.
🎮 Key micro rules
- Always kill enemy siege first — it's your bonus.
- Never engage Halb walls head-on.
- Retreat around flanks, not backward through friendly lines.
- Get Recurve Bow if using Cav Archers.
- Huszar is disposable — don't over-preserve.
⚠️ Common mistakes
- Ignoring the anti-siege bonus and just A-moving.
- Forgetting Magyars don't get Siege Onager (planning for it wastes a Siege Workshop).
🔒 Version-locked (Requiem v294)
- Huszar as spawn is v294 config; some earlier CBA versions used Cavalry Archer.
- Free Forging line is DE-standard but confirm v294 preserves the bonus.