Skip to content

Portuguese

Kite Siege multi-projectile gunpowder.

Spawn unit Starting age Kills to Castle Kills to Imp Razes to vill Cap Interval
Organ Gun (Castle UU spawn) Feudal 300 600 2 60 10 s

⚡ Quick reference

  • Baseline: Foragers generate some wood, military −20% gold, naval durability. UU Organ Gun (pass-through gunpowder). UT Arquebus.
  • Requiem v294: starting age Feudal; kills-to-Castle 300; razes-to-vill 2.
  • CBA role: multi-projectile gunpowder.
  • Post-vill: Organ Gun behind screen + BBC.
  • Weak vs: fast cavalry, surrounds.

📜 Deep playbook

🏛️ Standard DE profile

  • Civ bonuses:
  • All units cost –15% gold.
  • +6 line-of-sight for all units.
  • Ships have +10% HP.
  • Free Cartography from Feudal Age.
  • All techs research 25% faster (Feitoria trades 20-second garrison for gold/stone eco once built).
  • Team bonus: Age advancement +25% faster (allies age up quicker).
  • Unique units:
  • Castle UU: Organ Gun (siege-workshop-style castle unit with multi-projectile scatter).
  • Dock UU: Caravel (multi-projectile galley).
  • Unique techs:
  • Castle Age: Carrack — Ships +1/+1 armor.
  • Imperial Age: Arquebus — Gunpowder units track moving targets (huge Organ Gun/HC accuracy boost).
  • Notable missing techs: no Paladin (stops at Cavalier), no Halberdier, no Heavy Camel, no Siege Onager, no Bloodlines (yes has Bloodlines actually — verify; DE gives Portuguese Bloodlines), no Blast Furnace (verify per patch — Portuguese have Blast Furnace).
  • Wall availability: Palisade, Stone, Fortified — all present.

🏰 CBA REQUIEM v294 profile

(v294 numbers: Fandom wiki, retrieved 2026-08-21)

  • Starting age: Feudal (Requiem v294 start table).
  • Spawn unit: Organ Gun (Castle UU spawn).
  • Spawn interval: 10 s per Castle.
  • Unit cap: 60 (Organ Gun caps low in most CBA mods due to projectile overload — verify v294 table).
  • Kills to Castle: 300.
  • Kills to Imperial: 600.
  • Razes to first villagers: 2.
  • Subsequent raze payoff: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Free starting tech: base civ has free Cartography; CBA whitelist typically pre-applies full gunpowder line (Chemistry, Ballistics irrelevant for Organ, but Bloodlines/BF for post-villager). Specific v294 free stack none listed in the v294 wiki table.
  • Elite trigger: silver-UT threshold flips Organ Gun to Elite Organ Gun.
  • Silver-UT unlock: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Available buildings / disabled units after villagers: Barracks, Archery Range, Stable, Siege Workshop, walls/gates, up to 10 Bombard Towers (Castles and Town Centers can NEVER be built; Blacksmith & University are pre-placed). Bombard Cannon is listed as disabled in the v294 notes despite being a Portuguese signature — verify in the loaded scenario. No trebuchet. No elephants (civ-locked).

CBA role & archetype

  • Primary role: Ranged siege / stand-and-delete artillery. Organ Gun deletes stacked units; Arquebus tracking makes it accurate at range.
  • Secondary role: post-villager BBC anchor for the team.

🌅 Opening play (pre-villager)

  • Minute 0–3: set spawn behind your front-line teammate. Never lead with Organ Gun.
  • Patrol pattern: static hold pattern behind a melee tank (Teuton, Slav, Byzantine). Do not patrol Organ Gun into the melee ball — they scatter and die to any dive.
  • Preferred fights: stacked melee balls (Huskarl, TK, Samurai, Jaguar, Berserk) at 6–8 range through a friendly tank.
  • Fights to refuse: any dive UU (Cataphract, Shotel, Camel, Winged Hussar in melee range).

⚔️ Kill accumulation strategy

  • Safest kill farm: any dense melee civ that walks into your line.
  • Avoid feeding: dive civs — Ethiopians (Shotel), Persians (War Elephant walks through Organ Gun trivially in some patches), Franks (Paladin dive).
  • Anti-cage rule: Organ Gun cages fast because it has low HP; always keep a repair vill or castle-garrison escape.

🏚️ Raze allocation

  • Portuguese are a priority 1-raze recipient because –15% gold cost + tech research speed makes their post-villager comp explode. Feed them razes early.
  • Feed razes to: teammates with expensive UUs (Turks Janissary, Spanish Conq).

👷 Post-villager composition

  • Wall order: aggressive backwall + double gate on the front for BBC pop-out.
  • Standard build: 2 Barracks, 2 Archery Ranges, 1 Stable, 2 Siege Workshops.
  • Imperial composition: Bombard Cannon + Hand Cannoneer + Halb (no — Pikeman only) + Ram. Add Organ Gun as anti-swarm cleanup. Portuguese HC + Arquebus is one of the top ranged comps in CBA.
  • Silver-UT priority: Arquebus first (tracking = accuracy on Organ + HC + BBC), Carrack irrelevant on land CBA.

⚖️ Strong against / Weak against

  • Strong vs.: melee balls, siege stacks, elephant stacks (with BBC), any slow-moving comp.
  • Weak vs.: fast dive (Shotel, Cataphract, Winged Hussar, Mangudai kite that focuses the Organ line).

🤝 Team synergies

  • Best pairs: Teutons (tank front, Organ deletes behind), Byzantines (cheap Halb + Cataphract screen), Slavs (Boyar tank).
  • Conflicts: another squishy ranged civ on the same flank (Portuguese + Chinese = no tank).

🎮 Key micro rules

  1. Never lead — always position behind a tank.
  2. Attack-ground stacked balls; don't rely on Organ auto-target.
  3. Keep spread — one Onager kills clumped Organs.
  4. Repair with vills once you have them; Organ HP is low.
  5. Prioritize Arquebus the moment silver-UT unlocks.

⚠️ Common mistakes

  • Patrolling Organ Gun into melee.
  • Ignoring BBC post-villager and staying on pure Organ.
  • Forgetting the team bonus (age-up speed) — it does nothing in CBA post-Imperial start, so don't build a plan around it.

🔒 Version-locked (Requiem v294)

  • BBC availability and treb availability are v294 whitelist decisions — verify.
  • Organ Gun projectile count/damage has changed multiple times in DE patches.