Wei¶
Kite Tank heavily armored mounted civ.
| Spawn unit | Starting age | Kills to Castle | Kills to Imp | Razes to vill | Cap | Interval |
|---|---|---|---|---|---|---|
| not listed (v294) | Post-Imperial | 250 | 500 | 2 | 60 | 11 s |
⚡ Quick reference¶
- Baseline: free villager per eco tech (broadened in 153015); Hei Guang + Xianbei Raider +20% / +30% HP Castle/Imp; Traction Treb + Lou Chuan −25%. Team: Cavalry +2 vs siege. UU Tiger Cavalry (veterancy: gains stats on kills). UU Xianbei Raider (cav archer with charged ranged multi-shot). Wei lack Gold Shaft Mining and Plate Barding Armor.
- Requiem v294: starting age Feudal; kills-to-Castle 250 (default); razes-to-vill 2.
- CBA role: heavily armored mounted civ.
- Post-vill: durable cavalry contact + Xianbei behind + cheap Traction Treb.
- Weak vs: Halb/Camel, armor-ignore.
📜 Deep playbook¶
🏛️ Standard DE profile
- Civ bonuses (Three Kingdoms DLC):
- Barracks units cost less (exact % not listed in the v294 wiki table — ask in the Requiem Discord per patch).
- Cavalry gain HP bonus (not listed in the v294 wiki table — ask in the Requiem Discord).
- Additional starting resource or unit (not listed in the v294 wiki table — ask in the Requiem Discord — verify).
- Team bonus: not listed in the v294 wiki table — ask in the Requiem Discord (Three Kingdoms team bonuses have shifted patch-to-patch).
- Unique unit(s): Liao Dao (Castle UU, cavalry-infantry hybrid). Warrior Monk (regional UU).
- Unique techs:
- Castle Age: not listed in the v294 wiki table — ask in the Requiem Discord.
- Imperial Age: not listed in the v294 wiki table — ask in the Requiem Discord.
- Notable missing techs: not listed in the v294 wiki table — ask in the Requiem Discord — Three Kingdoms tree in flux.
- Wall availability: Palisade Yes / Stone Yes / Fortified not listed in the v294 wiki table — verify in-game.
🏰 CBA REQUIEM v294 profile
(v294 numbers: Fandom wiki, retrieved 2026-08-21)
- Starting age: Post-Imperial.
- Spawn unit: not listed in the v294 wiki table — ask in the Requiem Discord — likely Liao Dao or Warrior Monk based on Wei's signature, but v294 trigger not in reference material.
- Spawn interval, unit cap: 11 s per Castle; cap 60.
- Kills to Castle: 250. Kills to Imperial: 500.
- Razes to first villagers: 2.
- Free starting tech: Forging + Blast Furnace (+3 melee attack).
- Elite / silver-UT unlock: not listed in the v294 wiki table — ask in the Requiem Discord.
- Available buildings / disabled units after villagers: not listed in the v294 wiki table — ask in the Requiem Discord.
CBA role & archetype
- Primary role: Dive (Liao Dao closes distance and hits both cav and infantry effectively).
- Secondary role: Line-tank against archer-heavy compositions.
🌅 Opening play (minute 0–3)
- Rally spawn to a forward-safe position — Liao Dao wants ground control, not turtle.
- Short-patrol into archer civs, refuse fights vs pure hussar/cavalry mass in the first 60 seconds.
- Fights to take: archer-signature civs (Britons, Mayans early) — Liao Dao's melee closes the gap.
- Fights to refuse: Fire Archer / kite civs with LOS advantage.
- Micro rule: Liao Dao is a dive unit; never patrol into a tanking cluster, always flank.
⚔️ Kill accumulation strategy
- Safe farm: archer civs, monk-heavy civs.
- Avoid feeding: Franks Paladin, Teutonic Knight clusters.
- Anti-cage: forward-camp near a chokepoint, not near your own TC.
🏚️ Raze allocation
- Mid to late priority. Wei scales less hard on villagers than the pure raze civs.
- Feeds razes best to Huns, Persians, or Mayans.
👷 Post-villager composition
- Wall order: front-wall priority (Wei wants to project outward), then backwall.
- Build: 3 Castles for Liao Dao, 1 Stable for Hussar tag-along, 1 Siege Workshop.
- Imperial comp: Elite Liao Dao + Hussar + Ram.
- Silver-UT priority: not listed in the v294 wiki table — ask in the Requiem Discord — check help stone.
⚖️ Strong against / Weak against
- Strong vs: Britons, Mayans (before Plume mass), Ethiopians archer play, generic archer/CA civs.
- Weak vs: Franks Paladin, Teutons TK, Fire Archer / Fire Lancer specialty comps.
🤝 Team synergies
- Pairs with: Shu (Fire Archer behind Liao Dao line), Wu (Fire Lancer + Liao Dao dive combo), Persians (front tank for Wei's dive).
- Conflicts with: other pure-dive civs (Vikings, Goths) that compete for the same lane.
🎮 Key micro rules
- Never patrol Liao Dao straight into archers as a tank — flank.
- Keep at least 1 Hussar per 4 Liao Dao for chase.
- Wall front before backwall.
- Don't over-commit early; Wei's spike is Elite, not vanilla.
- Save gold for the silver UT.
⚠️ Common mistakes
- Treating Liao Dao like a Paladin (it's not; it dies to dedicated anti-cav).
- Neglecting Siege Workshop — Wei needs Rams for raze conversion.
🔒 Version-locked (Requiem v294)
- CBA numeric fields above are from the Requiem v294 wiki table (retrieved 2026-08-21): interval 11 s, cap 60, kills 250/500, razes-to-vill 2.
- DE Wei bonuses have shifted since Three Kingdoms release; verify current patch.