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Wu

Kite Dive regenerating infantry + Fire Archer pressure.

Spawn unit Starting age Kills to Castle Kills to Imp Razes to vill Cap Interval
not listed (v294) Post-Imperial 250 500 1 70 8 s

⚡ Quick reference

  • Baseline: military buildings provide +55 food when built (was +65); infantry regen 10/15/30 HP/min by age; Jian Swordsman + Hei Guang +2 attack in Imp; free Careening + Dry Dock (post 169123). Team: Houses build 100% faster. UU Fire Archer (incendiary AoE, multi-mode). UU Jian Swordsman (shield absorbs damage until it breaks).
  • Requiem v294: starting age Feudal; kills-to-Castle 250 (default); razes-to-vill 1. No Fortified Walls.
  • CBA role: regenerating infantry + Fire Archer pressure.

📜 Deep playbook

🏛️ Standard DE profile

  • Civ bonuses (Three Kingdoms DLC):
  • Water/fishing bonuses (not listed in the v294 wiki table — ask in the Requiem Discord exact numbers).
  • Galleys / warships faster or cheaper (not listed in the v294 wiki table — ask in the Requiem Discord).
  • Fire Lancer as signature cavalry UU.
  • Team bonus: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Unique unit(s): Fire Lancer (Castle UU, cavalry with fire AoE splash). Warrior Monk (regional).
  • Unique techs:
  • Castle Age: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Imperial Age: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Notable missing techs: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Wall availability: Palisade Yes / Stone Yes / Fortified No — Requiem v294 grants Stone Walls instead.

🏰 CBA REQUIEM v294 profile

(v294 numbers: Fandom wiki, retrieved 2026-08-21)

  • Starting age: Post-Imperial.
  • Spawn unit: not listed in the v294 wiki table — ask in the Requiem Discord — likely Fire Lancer given signature, but v294 trigger not in reference material.
  • Spawn interval, unit cap: 8 s per Castle; cap 70.
  • Kills to Castle / Imperial: 250 (Castle) / 500 (Imperial).
  • Razes to first villagers: 1.
  • Free starting tech: none listed in the v294 wiki table.
  • Elite / silver-UT unlock: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Available buildings / disabled units after villagers: not listed in the v294 wiki table — ask in the Requiem Discord.

CBA role & archetype

  • Primary role: Dive / anti-swarm (Fire Lancer AoE burns through tightly-packed units).
  • Secondary role: Raze conversion — Fire Lancer damages buildings decently.

🌅 Opening play (minute 0–3)

  • Rally short-forward, patrol into cluster fights — Fire Lancer's value scales with enemy density.
  • Fights to take: swarm civs (Goths Huskarls, Aztec Eagle mass, Vikings infantry).
  • Fights to refuse: single-target elite units (Paladin, TK, Cataphract) — no AoE payoff.
  • Micro rule: never patrol into your own units at fight edges — friendly fire from AoE is real in some CBA builds; verify on the map.

⚔️ Kill accumulation strategy

  • Safe farm: swarm civs, elephant civs (splash on trunk-adjacent units).
  • Avoid feeding: single-target elite civs.
  • Anti-cage: forward-camp on a flank so you can disengage into open ground.

🏚️ Raze allocation

  • Mid priority. Wu's Fire Lancer razes decently, so it doesn't starve without villagers.

👷 Post-villager composition

  • Wall order: front-wall priority.
  • Build: 3 Castles Fire Lancer, 1 Stable Hussar, 1 Siege Workshop for Rams.
  • Imperial comp: Elite Fire Lancer + Hussar + Ram; Warrior Monk optional.
  • Silver-UT priority: not listed in the v294 wiki table — ask in the Requiem Discord.

⚖️ Strong against / Weak against

  • Strong vs: Goths, Aztecs, Vikings (any swarm infantry), elephant civs (Malay/Bengalis/Khmer clusters).
  • Weak vs: Franks, Teutons, Persians War Elephants (single-target HP wall), CA kite civs.

🤝 Team synergies

  • Pairs with: Shu (Fire Archer + Fire Lancer overlap AoE), Wei (Liao Dao front + Fire Lancer flank).
  • Conflicts with: Mongols (Mangudai kite doesn't want Fire Lancer's clumping style).

🎮 Key micro rules

  1. Fight into density, refuse into spread.
  2. Flank, don't front.
  3. Keep Hussars for chase.
  4. Save gold for silver UT.
  5. Never patrol through allies mid-fight.

⚠️ Common mistakes

  • Diving elite single-target units and getting bled dry.
  • Neglecting Rams; Wu needs siege for backline conversion.

🔒 Version-locked (Requiem v294)

  • CBA numeric fields above are from the Requiem v294 wiki table (retrieved 2026-08-21): interval 8 s, cap 70, kills 250/500, razes-to-vill 1.
    • DE Wu bonuses (especially water) mostly irrelevant on CBA land maps.